Tonk is played with a standard deck of 52 playing cards and each card has a point value in the game. All picture cards are worth 10 points, but aces are worth only 1 point.
The rest of the cards are worth their face value in points. A 2 is worth 2 points, a 3 is worth 3 points, and so on.
Play tonk card game online, free Skill Action Arcade Adventure Card Classic Fighting Racing Kids Enigma Girl Management Words Musical Platform Puzzle Thinking Role-Playing Sport Strategy Shooting Home Game: play tonk card game online, free Most popular - Latest. Eric Dee reports that in Seattle, USA, Tonk is a popular union card game, played by the longshoremen and labourers. The main difference is that seven cards are dealt to each player, not five. One correspondent reports playing Tonk with seven card hands with sailors while serving in Vietnam, in this case using a 40-card deck without 8's, 9's. Tonk is a matching card game, which combines features of knock rummy and conquian. It’s a relatively fast game that can be played during brief periods of time by varying numbers of players. Tonk card game is a challenging and fun game for everyone It is a quick game with relatively straightforward rules. Its objective is to eliminate your cards by forming them into ‘spreads’, meaning either 3 or 4 identical cards, or 3 or more sequentially in the same suit. Rules of TONKOUT. Tonkout is a card game that you can play with between 2 and 4 players with a standard 52 deck of cards. Tonkout is played for points or for fun but can be played for money with a stake agreed on before the game starts.
Cheat is a standard deck playing card game; it is a simple game of bluffing and deduction for 3-10 players. A regular deck of 52 playing cards is dealt in its entirety to all players. Players take it in turn to play 1-4 cards onto the stack of cards. When a player plays, they must declare the number of cards played and give the value of a card (ace - king): for example "three queens".
Starting a Game
If there’s money on the game, then the stakes need to be agreed upon before starting. The usual procedure is for each participating player to put up a fixed amount of money per hand, with the winner of a hand then taking that fixed amount from each player. A game can consist of several hands.
Players then cut the cards to determine who will be the first dealer. Whichever player gets the highest card will deal first, and the deal then passes clockwise on all subsequent hands.
To begin a hand, each player is dealt three, five, seven, or twelve cards face down. The number of cards dealt depends on the number of players taking part.
If a player is dealt cards that give them a total points value of 50, they must declare this immediately. This is known as a tonk, and it wins the hand immediately. When a player wins with a tonk they win double the normal stakes from each player.
Some people also play the rules where a points value of 49 is a tonk, and some where a points value of 11 or lower is a Tonk. When playing with these rules, it’s normal that a tonk of 50 will beat one of 49, which will beat one of 11.
Assuming there is no tonk, the dealer turns over the first undealt card face up to start the discard pile. The rest of the undealt cards are placed face down to start the stock pile. Play then starts to the dealers’ left and continues in a clockwise direction.
On their turn, a player must take one card from either the discard pile or the stockpile, and throw away one card by placing it face up on the top of the discard pile. Below is a screenshot from a game of tonk being played online.
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The aim of the game is to use your cards to form spreads. A spread is made up of three or more cards of the same rank (for example three 10s or four jacks) or three or more cards of the same suit in sequence (for example 3, 4, 5, 6 of diamonds).
When you have a spread in your hand, then you can place that spread down during your turn by laying it down in front of you on the playing surface face up.
During your turn you may also add cards to any spreads you have previously put down or any spreads any other player has put down.
Winning a Hand
We’ve already mentioned how a hand can be won at the very beginning by having a tonk, but there are other ways to win too.
The first player to do this wins the hand. They are then paid the agreed stake by each of the other players.
You can also win a hand by what is known as dropping. This can usually only be done at the start of your turn, before drawing, but some people play rules where you can do this after drawing too.
To drop you must place all of your cards face up on the table, and all the other players must then do the same. Word collapse cheats winter games level 15.
If you drop and do not have the lowest points value this is known as being caught. You’ll have to pay the previously agreed stake to each player that has a lower points value than you.
In addition, the player that has the lowest points value is the winner of the hand and receives the agreed stake from each player, including you.
Each player adds up the points value of the cards in their hand, and the player with the lowest value is the winner. They receive the agreed stake from each player.
Other popular card games that are not dissimilar to Tonk include rummy and spades. We have guides to those games, too, on the following pages.
You can play easily both of these games, and Tonk, at home for fun. You can even play for money if you have friends and family that are happy to gamble with you. However, there aren’t many places where you can play these games online for real money.
If you want to gamble online, your best options are to play card games such as blackjack, baccarat, and poker. Here’s a list of online casinos that we recommend if that’s something you’d like to try. These are all safe and reputable places to play, and they all offer bonuses to new customers.
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OBJECTIVE OF TONK: Play all cards in hand or have the lowest value non-pair in hand at the end of the game in order to win the stake.
NUMBER OF PLAYERS: 2-3 Players
NUMBER OF CARDS: 52-card deck
TYPE OF GAME: Rummy
AUDIENCE: Adult
INTRODUCTION TO TONK
Tonk, or Tunk as it is sometimes referred, is a knock rummy and conquian game from the United States. It is supposed to be a descendant of a Filipino card game “Tong-Its.” It was a popular card game among jazz players in the 1930s and 40s.
STARTING THE GAME
Card values are as follows:
Face cards: 10 points
Aces: 1 point
Number cards: face value
Tonk is generally played for money. Before beginning, players agree upon the foundational stake- this is the amount paid to the winner by each player. Sometimes winners can win double the stake, this is called a tonk.
To determine a dealer, each player receives one card, player with the highest card acts as dealer. The deal passes to the left so new players must sit to the dealers right.
THE DEAL
The dealer passes each player five cards, one at a time, starting to their left. The top card on the deck after each player has five cards is flipped to create the discard pile. The remaining deck is the stock.
If a player’s hand initially sums to 49 or 50 points they must declare it and show their cards, this is a tonk. The hand is not played and the player with the tonk receives twice the stake from each player. If there is more than one player with a hand totaling 49 or 50 points it is a draw. Neither are paid, all cards are collected, shuffled, and a new hand is dealt.
THE PLAY
By drawing and discarding, players try to form their cards into spreads. A spread can be made of books and runs. Players will also try to discard their cards into existing spreads. To win, you must get rid of all your cards or have the lowest sum of unmatched cards at the end of the game. After play has begun, it is of no use to try and get 49 or 50 points, this only applies before gameplay.
Play begins with the player to the left of the dealer and moves clockwise. A turn gives two options:
- You may end the play at the beginning by placing all your cards face-up on the table. This is referred to as “dropping,”“going out low,” or “knocking.” By knocking you are claiming to have the lowest total value of cards in hand with regards to other players.
- You may continue to play by drawing or plucking the top card from the stock or the discard. Try to reduce the cards in your hand by creating or adding to spreads. Your turn ends when you discard a card to the top of the discard pile (face-up).
Only the top card of the discard should be visible, players are not allowed to rummage through the discard.
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A spread is made of three or more cards that no longer count toward your hand. There are two kinds of spreads:
- Books consist of three to four cards of the same rank. For example, J-J-J or 4-4-4-4
- Runs consist of three or more cards in sequence from the same suit. For example, (spades) A-2-3-4. Ace counts as low card.
Adding a card to a spread is called hitting. If you have a spread of (Clubs) 5-6-7 and you have a 4 of clubs in hand, you may add that to the spread during your turn (before discard).
If you use all cards in hand during a turn, the play ends and you have won that hand. If not, complete your turn by discarding. If after discarding you are left with no cards, you win.
If play does not end with someone playing all their cards or knocking, play until the stock runs out (dry) and players play all the cards they can within their hand. The play ends when a player does not wish to take from the discard (but rather the empty stock.)
POST-PLAY (PAYOUT)
If a player plays all their cards without discarding, this is a “tonk” or the player has “tonked out.” They receive double the stake from each player.
If a player runs out of cards after discarding, the player with the empty hand collects the basic stake from each player.
If someone knocks, each player exposes their hand and sums the total of cards held.
- The player who knocks has the lowest total, they win the basic stake.
- The player who knocks does not have the lowest total, they pay double the stake to each player who has an equal or lower hand. Also, the player who actually held the lowest hand receives the basic stake from each player. If there is a tie for low hand, both players are paid the stake, this is called a catch.
If the stock runs dry, the player with the lowest sum receives the basic stake from each player.
VARIATIONS
After the deal, there is no discard pile formed, the first player draws from the stock and the discard pile begins with their first discard.
It is illegal to hold a spread in hand, if you have a spread you must place it down. There is an exception, in which three Aces may be held in hand. This rule seems strange, from an enforcement perspective, since hands are supposed to be secret.
Players can win double the basic stake if they make a new spread and get rid of all their cards without discarding. /the-trail-game-how-to-use-cheats-codes.html. However, the can only win the basic stake if they only hit spreads and run out of cards without discarding.
REFERENCES:
https://www.pagat.com/rummy/tonk.html
https://en.wikipedia.org/wiki/Tonk_(card_game)