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China hits back at Australia with crippling trade tariffs as tensions heat up over Coronavirus investigation..

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China hits back at Australia with crippling trade tariffs as tensions heat up over Coronavirus investigation.

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The United States just lost a battle to save Taiwan from a Chinese invasion. And it’s not the first time. A series of intensive war-games are revealing deep-set flaws in its fighting ability. Picture: Brendan Smialowski/AFPSource:AFP

  • The Assassin's Return (100 points): Complete Assassin's Creed Chronicles: China. The Way It's Meant To Be (150 points): Complete every memory in the Plus or Plus Hard Game Modes. Smash And Stab (50 points): Kill 100 enemies in combat. No Witnesses (50 points): Assassinate 100 enemies. Low Blow (50 points): Slide assassinate 25 enemies.
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The United States just lost a battle to save Taiwan from a Chinese invasion and it’s not the first time.

A series of intensive war-games are revealing deep-set flaws in its fighting ability.

It’s a nightmare, but apparently increasingly likely, scenario: Beijing making good on its threats to invade its island neighbour.

It’s a sinister scenario the United States and its allies have become increasingly concerned about as China’s military expands and modernises at an extraordinary rate.

Unnamed US defence sources reportedly told The Times that such a conflict was the scenario of a recent intensive war game session conducted by the Pentagon. The results, they say, were “eye-opening”.

The scenarios were different and diverse. Some involved clashes in the South and East China Seas. One – the worst-case scenario – was an out-and-out war in 2030.

The US reportedly came out second-best every time.

And that has serious implications for South-East Asia’s – and Australia’s – security.

“The 2020s will see greater risk as China begins to get the capability to challenge the US at sea and in the air (also in space and in cyberspace),” says Australian Strategic Policy Institute (ASPI) analyst Dr Malcolm Davis.

“That could tempt it to make moves in the South China Sea and against Taiwan. The US may not be ready to meet that challenge.”

‘CAPITAL LOSSES’

The Centre for Strategic and International Studies (CSIS) think-tank in Washington has been

“Every simulation that has been conducted looking at the threat from China by 2030 have all ended up with the defeat of the US,” CSIS’ China Power Project director Bonnie Glaser told The Times.

The war-games revealed that the US risked “capital losses” even under current circumstances.

Capital is a reference to both capital ships, such as US Navy’s enormous nuclear-powered aircraft carriers, and forward operating bases like those at Guam and Okinawa.

“China has long-range anti-ship ballistic missiles and hypersonic [more than five times the speed of sound] missiles,” one source reportedly said.

RELATED: China hits back at ‘Washington’s smear’

Cheat game stronghold 3. Dr Davis says this technology gives China the power to keep US military forces at arm’s length.

“The main challenge the US faces is sustaining the ability to project military force deep inside China’s anti-access and area denial (A2AD) perimeter – which is expanding as the PLA introduces new long-range strike capability,” he told News Corp today.

“Carrier-based airpower, in particular, is being challenged.”

Supercarriers such as the COVID-19-crippled USS Theodore Roosevelt have been at the heart of US naval thinking since World War II.

Then, they could move swiftly and unseen across the world, launch surprise strikes and quickly retreat out of the range of counter-attack.

Times have changed.

Dr Davis says the immense investment of time, human resources and capital represented by US Navy’s supercarriers are offering diminishing returns.

WAR GAME WARNINGS

War-games rarely turn out well. They’re usually designed to test ideas and capabilities to breaking point. This is to reveal their strengths – and expose any weaknesses.

But, according to Dr Davis, such exercises also attempt to determine the state-of-play.

“I also think that there is a degree of accuracy and relevance about the reports and their implications,” he says.

They represent an attempt by the US to shift its thinking away from the anti-terror wars of recent decades back to facing major power threats.

“A lot of their military capabilities, which excel in attacking low-level non-state threats, don’t survive that well against an opponent with advanced anti-access and area denial capabilities,” Dr Davis says.

“Yet it takes time and money to reconfigure the US military machine, and China especially is not moving slowly.”

RELATED: China’s ‘revenge’ as Australia makes move

To emphasise this point, China last week launched an 11-week combat exercise in the confines of the Yellow Sea.

Both its aircraft carriers – Liaoning and Shandong – will be leading a combined fleet through a series of drills and manoeuvres.

It’s not as provocative as it could be. The Yellow Sea is much closer to home than the East or South China Seas.

But its scale and duration are a clear signal that Beijing is increasingly confident it has the strength and endurance to conduct an extended campaign.

FORCE OF HABIT

China cheat games acceptable fun

Previous war-games held over the past decade have exposed several critical flaws in Western military thinking.

Cheat

The proliferation of mid-range ballistic missiles puts previously distant bases within easy reach.

Another demonstrated how vulnerable long-range tanker aircraft are to attack – leaving strike fighters high and dry. And the helicopter-carrying troopships of the US Marine Corps (and Royal Australian Navy) were shown to be big baskets holding all their eggs.

“Forward bases such as Guam and Okinawa would be attacked at the outset of any military conflict, so probably wouldn’t be available for us,” Dr Davis says.

Mobile bases such as US Navy supercarriers and Marine Corps assault ships are little better off.

The carrier-borne F-35C has an unrefuelled combat radius of about 1100km. This can be boosted up to 1800km if in-flight refuelling is available.

“But there are logistic challenges sustaining an airborne refueller on station, not to mention the risk of the refueller being shot down,” Dr Davis says. “Investment in unmanned refuelling platforms like the MQ-25 Stingray eases this a bit.”

But even this is not enough.

“That 1800km combat radius still requires the carrier to penetrate deeply into China’s A2AD (area defence) envelope, which now extends out to about 4000km from the mainland,” he says.

Which is why supercarriers are at risk of becoming the dinosaurs of the modern era – like the battleships before them.

DISTRIBUTED LETHALITY

“Penetrating the A2AD envelope is getting more challenging, and demands devoting more of a carrier battlegroup’s firepower to defensive capability rather than offensive punch,” Dr Davis says.

“With China now deploying hypersonic weapons that add to the survivability issues for US carriers.”

There are alternatives.

RELATED: Data leak exposes China’s virus cover-up

“Distributed Lethality – not concentrating so much on big carriers,” Davis says, “it is spreading offensive capability across greater numbers of smaller vessels. But the US Navy just recently eschewed that recommendation in a recent report.”

Meanwhile, the US Air Force appears to be taking a leaf out of China’s book.

“Greater reliance on more long-range strike platforms is another solution, and voices are saying additional investment in bomber capabilities is the answer – a larger B-21 Raider force, adapting B-1Bs to carry hypersonic weapons,” Dr Davis says.

RELATED: Hidden risk in Australia’s China attack

These words were written by two PLA Colonels 20 years ago. In conducting the long wars since 2001, what have we learned that confirms this (or not). If we do think this is true, how well have we evolved our military and broader national security institutions to reflect this? pic.twitter.com/KdU0ubrTuh

— Major General Mick Ryan (@WarintheFuture) February 24, 2020

“But force modernisations takes time and money, and the risk is that the US will have to cut corners in terms of current readiness and operational ability to fund it.”

Australia’s air force is taking a different approach. It is instead seeking to repurpose its F-35 Stealth Fighters as ‘motherships’ for flights of “Loyal Wingmen” drones optimised to tackle high-risk targets at a minimal cost.

“The bottom line is that the US needs to find new ways for its naval forces to survive China’s new capabilities,” Dr Davis says.

Jamie Seidel is a freelance writer @JamieSeidel

Corey Feldman Interview
Easy 'Concubine Savior' trophy

In Memory Sequence 9, you will get the optional objective to save all three concubines. They are marked on your map, just like all the other side objectives and collectibles. If you alert the soldiers near the concubines, they will kill them. If this happens, you must immediately restart the checkpoint. There will be a red text in the top left corner notifying you when a concubine has been killed.Once you have safely reached a concubine, you must use the Left Analog-stick to free her. The second one is the hardest. The first and last are pretty easy.

China Cheat Games Acceptable Game

Easy 'Faster Than The Flame' trophy

To get the 'Faster Than The Flame' trophy, you must complete Memory Sequence 5 in under five minutes. This is the first speedrun sequence in the game. It consists mostly of platforming sections. Use only slide and jump assassinations to kill enemies. The slide assassination is the quickest in the game and will save you a lot of time. At the start of the memory, there is a short tutorial that explains slide and jump assassinations. The time you spend in this tutorial does not count towards the total time. Cutscenes also do not count. You are allowed to restart checkpoints when you make a mistake. Make sure to always sprint. During long climbing sections, you can press X to climb faster.

Easy 'Master Of Stealth' trophy

To get the 'Master Of Stealth' trophy, you must complete Memory Sequence 11 without walking into an enemy's field of view. When an enemy sees you and their vision cone turns yellow or red, you must immediately restart the checkpoint. It is acceptable if you throw fire crackers and noise darts to distract enemies. However, do not throw daggers at them, as they will automatically detect you. Just follow the exact path taken in the video. If you make a mistake, you can restart the checkpoint as many times as desired. After each section with enemies, you will get a bonus award and your statistics will be displayed. It must always say 'Times Seen: 0'. If it is not at zero, it means you have been detected and will have to restart the sequence from the beginning if you have already passed the next checkpoint.

Easy 'Not A Scratch' trophy

At the very end of Memory Sequence 8, you will reach a large room and a cutscene will play. Then, enemies will begin spawning in the room. Your main objective is to kill all seven soldiers in the area to complete the sequence. Kill all enemies without being hit to get the 'Not A Scratch' trophy. If you get hit, you can simply restart the checkpoint. Kill the enemies on the upper floor first, and then work your way down. Perform some quick slide and air assassinations to defeat the enemies quickly and avoid being seen.

Trophies

China Cheat Games Acceptable Codes

Successfully complete one of the following tasks to get a trophy:

China Cheat Games Acceptable Games

    Vengeance Begins (Bronze): Assassinate Gao Feng.
    The Assassin's Return (Silver): Complete Assassin's Creed Chronicles: China.
    The Way It's Meant To Be (Silver): Complete every memory in the Plus or Plus Hard Game Modes.
    The Completionist (Silver): Achieve the highest score and fastest time in each memory.
    I Fear No One (Bronze): Kill 100 enemies using the Helix Kill.
    Low Blow (Bronze): Slide assassinate 25 enemies.
    The Invisible Woman (Bronze): Shadow Gold past 30 patrols.
    Now You See Me.. (Bronze): Escape alerts 30 times.
    Faster Than The Flame (Bronze): Escape the burning port in under 5 minutes.
    Not A Scratch (Bronze): Assassinate all enemies in the ambush in Memory Sequence 8 without taking a single hit.
    Concubine Savior (Bronze): Save all the Concubines in Memory Sequence 9.
    Master Of Stealth (Bronze): Complete Memory Sequence 11 without being seen.
    Clean Mind (Bronze): Hide 50 bodies.
    Shiny (Bronze): Collect all the Animus Shards.
    Tell Me A Story (Bronze): Open all Scroll Chests.
    No Witnesses (Bronze): Assassinate 100 enemies.
    Smash And Stab (Bronze): Kill 100 enemies in combat.
    Enemy Of My Enemy (Bronze): Inflict friendly fire from projectiles on 50 enemies.
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